Devlog #2


In the future update there will be:
Dialogue system
Water mechanics
Simple teleport mechanic
New "gun", a medkit.
etc...

Approximately the game will reach release state at the end of august, if not, there will be an update of project instead.

Also here is some sample lore that was generated with LLama 2:

Title: Totally Not an AI Generated Game - Lore

"In the world of TNNAG, the land has been divided into four distinct regions, each with its unique culture and inhabitants. The player will embark on a journey through these realms, exploring their secrets and battling formidable foes along the way. Here's a brief overview of each region:

1. TechnoTown - A futuristic metropolis built upon the ruins of an ancient civilization. The city is ruled by a council of advanced artificial intelligences, who value logic and efficiency above all else. However, their obsession with progress has led to neglect of the city's infrastructure, causing widespread decay and danger lurking beneath the surface.

2. NatureNest - A lush forest teeming with life, where magic and technology coexist in harmony. The inhabitants of this realm are a peaceful race known as the "Naturals," who have developed unique abilities to communicate with plants and animals. However, their way of life is threatened by an army of mechanical creatures that seek to exploit NatureNest's resources for their own gain.

3. CyberCity - A sprawling metropolis built upon a network of interconnected computer systems. The city is ruled by a powerful artificial intelligence known as "The Overmind," which governs with an iron fist, suppressing any dissent or rebellion. However, the Underground movement, a group of rebels who seek freedom from The Overmind's tyranny, are secretly planning to overthrow their oppressors and bring about change.

4. AquaSphere - A massive underwater city inhabited by aquatic beings known as "The Hydra." These creatures possess the ability to control water and manipulate it to their will. However, a rogue faction within The Hydra seeks to overthrow the ruling council and establish an oppressive regime of their own.

As the player progresses through each region, they'll uncover hidden secrets, encounter new allies and enemies, and ultimately face off against the main antagonist - a powerful being known as "The Architect" who seeks to reshape the world in their image. Along the way, players will discover that TNNAG is not just a game but an allegory for our own society's struggles with technology and progress. The player must navigate these complex themes while battling fierce enemies, solving puzzles, and uncovering hidden secrets to save the world from destruction.

Throughout their journey, players will encounter various factions vying for power and resources in each region. These factions can be allies or foes, depending on the player's choices and actions. By completing quests, defeating enemies, and making strategic decisions, players will earn reputation points that determine their standing with these factions. A high reputation score can lead to new opportunities, rewards, and even exclusive abilities, while a low reputation may result in hostility from certain groups or even a full-scale war.

In TNNAG, the player's choices will have far-reaching consequences that impact not only their own journey but also the fate of each region and its inhabitants. By embarking on this adventure, players will discover the true meaning of progress, power, and responsibility in a world where technology and magic collide."

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